AI Insights · Timothy · April 2022
Top 5 Boxing Games on iOS in Cyprus: Q1 2022 Performance
Discover the performance trends of the top 5 boxing games on iOS in Cyprus during Q1 2022, including weekly downloads and revenue insights.
In the first quarter of 2022, the top 5 boxing games on iOS in Cyprus demonstrated varied performance metrics in terms of weekly downloads and revenue. Here's a closer look at the trends for each game:
Boxing Star: Real Boxing Fight from THUMBAGE saw its weekly revenue fluctuate throughout the quarter. It peaked at around $56 in the last week of February, with other notable peaks including $42 in early February. Weekly downloads were sparse, with a notable spike to 11 in the last week of February.
Real Boxing 2 from Vivid Games S.A. experienced a consistent revenue stream, starting at $26 in the last week of December and reaching $38 by the end of March. Weekly downloads also showed variability, peaking at 54 in the first week of January and 32 in the last week of February.
Real Boxing: KO Fight Club, another title from Vivid Games S.A., had relatively stable revenue, starting at $37 and ending around $22. The weekly downloads were minimal, with the highest being 13 in the first week of January.
Topps® WWE SLAM: Card Trader by The Topps Company, Inc. had a steady but low revenue trend, starting at $18 and declining to $9 by the end of March. Weekly downloads data was not available for this game during the quarter.
WWE Mayhem from Reliance Games showed a modest revenue trend, peaking at $19 in early January and early March. Weekly downloads were generally low, with a notable spike to 16 in mid-March.
These insights are based on Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.